After 4 years maintaining and supporting Only One, I switched engines, learned Unity, wasted some time working on a failed prototype gameĀ about dogs with rocket launchers and then spent a whole bunch of time working on a city building game where you only build one thing at time and have to reach population goals to keep expanding your city.
Play City City
It’s a bit like Tetris meets sim city. I’ve decided to release what I got and maybe see if I’ll continue or move on.