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How to use Unity’s live recompile
An alternative method for catching a live recompile after it has completed is to use a callback attribute ‘DidReloadScripts’ (note this method will be called every time scripts are reloaded even when not in play mode)
Vortexika
Vortexika is a game I put out as a hyper casual endless runner with a lot of polish where you avoid asteroids and enemy fire. It features enemies that dodge the same obstacles you do and when they get hit they can crash into the obstacle rings. I put explosive crates that explode the rest … Read more
City City Prototype II
City City, a lot like Sim City and little like Tetris, strategically build a city without running out of space Play City City here After being unhappy with the first prototype I decided to give it another shot and add more depth and progression to City City. There is now building progressing where you have to … Read more
City City – prototype
After 4 years maintaining and supporting Only One, I switched engines, learned Unity, wasted some time working on a failed prototype game about dogs with rocket launchers and then spent a whole bunch of time working on a city building game where you only build one thing at time and have to reach population goals to … Read more
Only One is out!
Only One is out, and despite being a huge relief that it had finally released, I’m now back in crunch, fixing bugs and adding features trying to prevent that inevitable slide to obscurity that most apps face. Since Feb 7th downloads are over 30k, with now at least half of it now coming from (of … Read more
Only One – Coming Friday February 7th
Game is done, approved by Apple, ready to go and apart from a few small bug fixes that are queued for the next build, everything is complete! It’s been a long journey, getting this thing out and the past few months were all about balancing, bug fixing and adding a few nice features like gamepad … Read more
Only One Beta Trailer Awakens
So after spending a second day figuring out Final Cut Pro I managed to concoct a pretty neat trailer for my game. And here it is: [youtube]http://youtu.be/-yRg3uRE9oU[/youtube] I wanted a quick way to show off the combat, enemies and special abilities in just over a minute and avoid doing the more ponderous gameplay videos I’ve … Read more
Introducing the Wizard
A lot of work has been done on Only Once since I last showed it off. New background, clouds, abilities, enemies and tons of improvements One of the new enemies is the Wizard. The wizard is a an enemy in Only One that shoots fireballs and warps (blinks) away from combat when you get to close. … Read more
Only One Alpha
So after 1 month of work I finally got something I’d like to show off, there is a possibility this thing could come out soon or I could work on it and flesh it out more. We’ll just have to wait and see. Only One is game where you kill enemies and throw them off … Read more