So I’ve been messing around with iOS recording software and currently use reflection App, it’s easy and it’s fast, but it requires a very strong wi-fi connection between your device and your computer. But what if you don’t have wifi, well you can set up the mac as a hotspot if it has a live […]
Introducing the cast of flies Green – expendable front line fly Yellow – fast and cowardly, will attack you occasionally and run away Red – aggressive, will eat other flies (green preferably) to grow bigger (gains more health and does more damage) Purple – the mother fly, lays green fly eggs Blue – spitter fly […]
This year has been a huge learning process, doing a game in corona SDK for iOS/Android on my own, coding in lua, making graphics using photoshop, recording/tweaking audio with audacity, putting everything together and now recording said game and posting it to youtube. And here it is, a short clip of my game Buzz Attack […]
I’ve been using Corona SDK since October 2011 for experimenting and developing for mobile devices(primarily iOS) and it has re-kindled my love for software development. Finally I have something that removes the burden of developing a game engine with sprites, sound, physics, collision detection and allows me to get my ideas onto the screen in […]
A big burst of screenshots from my game, there is more information in the picture captions. I know it seems like a jumble of random pictures right now, but I will go more in depth into the game and the technology (Corona SDK) shortly I just started using NextGen gallery plugin for wordpress and realized […]
A screen shot for my next iOS game! The object of the game is to move around and swat flies that are spawning from the trash before they bite you to death. The arm’s are rag doll physics objects!
So I finally got WordPress up and running. The purpose of this site is to show off and promote my work. A few things I learned about setting up WordPress make your wp-config.php permissions private 600 add a .htaccess file to your root folder don’t forget to edit the .htaccess so it actually points to your […]