Ernest Szoka

A software developer since 1999, I have work primarily in graphics, user interfaces and game development

Resume

html

doc


Earthsculptor

Earthsculptor is the current project I'm working on. It initially started as a terrain engine, now it's a tool for editing generic heightmaps faster than anything currently out there now.

www.earthsculptor.com


Win32 PNG Guide
Added PNG reading and writing to my project, thought it would be good to have a simpler guide than what's currently available.

PNG Win32 programming guide


Artech related work

A series of pics of some of my work with vertex/pixel shaders on Raze's Hell over at Artech Studios a few years ago

Blooming and Heat Shimmer Fire (DivX 500KB)

Shadow mapping with vertex shaders to fade out the shadow by distance

Blooming the sun

Weird distortion and channel swapping

Radial Blur

Useful Links
Graphics/Game Links
OpenGL.org
OpenGL Red Book Online 2nd Edition (pdf version)
GameDev.net
Gamasutra
Nehe Productions (OpenGL tutorials)
GameTutorials

 

Copyright © 2005 Ernest Szoka All rights reserved.